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18 Jul 2023 19:42 #46349 by Charlotte
Replied by Charlotte on topic Gaming
So after a quick check (and skipping the falmer and hagraven fences... for now anyway) there's indeed the woven fence and the little wooden fence and even a low stone wall. No actual gate for the wooden fence, though, and the gate opening is smaller than the gate I remember having, so next time you're in Whiterun, I'd be grateful if you checked... :)

Of the farm porches, two were definitely too big but one of them might work :)
I'll have to talk to that annoying jester and then go back and try (though I really ought to go to bed... but it shouldn't take long! Right? :unsure: )

Any an all misspellings are henceforth blamed on the cats.

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18 Jul 2023 19:57 - 18 Jul 2023 19:57 #46350 by Valence
Replied by Valence on topic Gaming
Here are some interior floor tiles if you want to cover that dirty ground...

 

A lot of the interior stuff, including these, are of the one-sided variety so I'm not sure if that will help of hinder the flickering/clipping. The annoying thing about the interior stuff is that there is A LOT of it so it's hard to filter things that'll be useful.

I thought some of those fences were from Whiterun. :hmm:

The little fence around the cow there is actually the wooden fence on top of the stone wall base so maybe that's causing the size difference. I'll have another look. :)
Last edit: 18 Jul 2023 19:57 by Valence.

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18 Jul 2023 19:58 #46351 by Charlotte
Replied by Charlotte on topic Gaming
Of course it would have been faster had I not encountered a dragon on the way back. And the revellers. Who once again didn't give me the charmed necklace :shakefist:

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18 Jul 2023 20:02 #46352 by Charlotte
Replied by Charlotte on topic Gaming
If you mean the size difference compared to the gate I mentioned, that gate isn't from Whiterun. At least, as far as I recall, it was a wider gate, kind of orcish or farm house looking. It was a while back since I accidentally came across it. The fences in your first image are indeed the whiterun fence (which is indeed a combo of the two) :)

I'll have to look at the floors tomorrow. I AM on the hunt for something to cover up the Breezehome floor with, as that has stones missing even when you've purchased it. I really do think they should have the option of repairs, not just furnishings. Have you noticed the big hole in the back wall of Breezehome? (Round the back, outside) Shameful. :nope:

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18 Jul 2023 20:18 #46353 by Charlotte
Replied by Charlotte on topic Gaming
The porch roof worked :)
I had to shrink it a bit so it wouldn't block the road in front, but that's OK. It's a bit darker and murkier than the rest of the building, but not disturbingly so. 

 

And now it's bedtime. As evidenced by me originally managing to write "block" with only one correct letter... :dry: 

Any an all misspellings are henceforth blamed on the cats.

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18 Jul 2023 20:19 - 18 Jul 2023 22:59 #46354 by Valence
Replied by Valence on topic Gaming
That fence around the cow at the Grey-Mane place uses none of these codes and is actually attached to the ground around the house! 
The whole piece is called CowEatingIdle3. :lol:

But the usable gate is a separate code. It's not in the same place in the Creation Kit because it's classed as a door and the code is.... 000A88DA

There's also an Imperial Stable gate that looks bigger and is 0005AD57
I wonder if that's the other one you have. :hmm:

EDIT:
And now Sam is out of the range of those terrorists that were trying to kill me I took the time to ignore all deliveries/jobs, no matter how urgent, just to explore the area, find exactly where their sensor poles are and work out a safe path around the camp. And I put on some bits of armour this time just in case. :dry:
 
Some nice deep views around that area. And I found the correct place near the incinerator to create the detour from danger. I had my chiral ladder ready for the climb but there was already one there so I just left a trail of signs to remind myself. :)
I started rebuilding the roads up there too but it seems there's a shortage of ceramics round here.
I bet the terrorists are hoarding it. :paranoid:
Last edit: 18 Jul 2023 22:59 by Valence.

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19 Jul 2023 10:34 #46355 by Charlotte
Replied by Charlotte on topic Gaming
Can't the terrorists read signs? :hmm:

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19 Jul 2023 15:01 #46356 by Charlotte
Replied by Charlotte on topic Gaming
Who would have thought a simple tomato could be such trouble... :dry:

I downloaded some more mods.... :glare@Banj: and one was doing some retextures along with mesh improvements (SMIM). Well, while the tomato looked better than the vanilla tomato it still didn't look particularly good, so I thought it'd be a good starter object to try to make a new texture for, myself (I can only replace textures that have been added by mods - I do seem to have a whole folder full of paintings that look.... so and so... Might try to replace those eventually. I'd like to encounter them in game, first, though...)

Anyway, I painted my tomato. Loaded up Skyrim. Ran to the market where Carlotta sells vegetables. And gets shoved out of the way by Nazeem when I try to look at them! :ohmy: And he stays there fingering those tomatoes for a long time. Two more NPCs gather around.... So I went to the castle kitchen instead. No NPCs there, for now. But F12 is no longer making screenshots! :ohmy: So I try printscreen, and yes it saved a screenshot. Somewhere. Not where the others are, though. :dry:

Back to painting tomatoes.

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19 Jul 2023 16:01 #46357 by Banj
Replied by Banj on topic Gaming

Who would have thought a simple tomato could be such trouble... :dry:
Sounds like a sauce of frustration 

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19 Jul 2023 16:33 #46358 by Charlotte
Replied by Charlotte on topic Gaming
:dry:

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