I decided to try to improve my weapons and armour for once, and especially since most things I encounter seem to ill me way too easily unless I happen to be accidentally stuck on a cliff somewhere which is impossible for the enemies to get to.
Well, some of my items were enchanted so I couldn't do anything about those. And I figured I should improve my crafting skills, too. But all I can make are things that seem useless now - they were good like 15 levels ago.
![:dry: :dry:](/media/kunena/emoticons/ermm.png)
I googled for a crafting guide, basically hoping to understand the tech tree a bit better. What would be best o craft to quickly improve skills and get new options? But the guide I found basically requires to be followed from your character's day one, and is hellbent on maximising everything to the point where I don't see the fun in playing the game.
I've never quite understood people who just play games to "maximise profit" as if that profit/gained skill/treasure/whatever is something they can later use in real life. I prefer learning through exploring...
Oh well. Guess I'll make me some nails for that house I can't build yet and then stuff all the ores and ingots back into my barrel because I can't get the house because I can't do the quest because....
(I'm starting to feel tempted to start over again... One of my major flaws when it comes to gaming...)