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June challenge here: The Leprechaun
May entries - Submarine
Gaming
I haven't been back to that place in a long, long time so I might check in later tonight to see if I can pose his body again.
And I should point out that although I'm gloating about Lydia and Anise still being alive there are still a few NPCs that have ...erm... "gone away" in my story. Dear old Balbus with his famous fork, poor Mulush who perished in a rather large "incident" in Markarth and some more that I felt the need to personally remove from existence for spoiler story reasons.
EDIT:
Yep, after three years, Ghunzul is still there and still dead. I even got him up in the chair again.
I guess it's cos the location doesn't reset/respawn (that's why it's a good "home" with safe storage.) The generic anonymous baddies get removed but the more important NPCs ... linger.
Anyway. Off to do some more important stuff now.
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Edit: Of course the game reloaded right there with me exiting the mine and the thug closing in. But at least I was mentally prepared this time and - with the help of quite a few healing potions - I managed to defeat them all and drag myself into Riverwood where I could at least sell enough loot not to be over encumbered anymore.
Any an all misspellings are henceforth blamed on the cats.
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Any an all misspellings are henceforth blamed on the cats.
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When I return to Solitude I should be able to get Proudspire Manor too but it's sooo expensive that I think I'm gonna pass on that one.
Anyway I'm not there at the moment. I'm currently off trying to kill a Giant and...
...there he is with two mammoths acting as bodyguards.
But look! There's a dragon over in the distance.
Do you think I might be able to tempt them all together so that they kill each other and make it easy for me?
Let's have a go....
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and yes it did look nicer once furnished but I'm pretty sure the roof was still leaky...
Any an all misspellings are henceforth blamed on the cats.
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...also the garden still looked a bit rubbish so I must need to do something else, or maybe I just didn't save after spending that money.
(EDIT: Also the Riften house has two entrances. One inside the city walls and one outside by the water, which is nice if you want to enter quickly without going through the usual way. But I still can't get my garden to work there.
Thankfully I can grow whatever I like at Lakeview.
(EDIT2: Apparently the garden thing is a bug/glitch, you probably won't have that problem seeing as you have the special edition, but after a quick google I found a console command that fixes it and the garden looks very nice.
One downside is that you don't get to choose what can be planted there like you can at Lakeview.
And after switching the rooms around I think the Enchanting Lab looks much better than the child's room.
The Markarth House is pretty nice inside and there are definitely no leaks cos virtually all of that city is built into rocks so you have a lovely stone finish...
...and you get Argis to wander around with...
But like all of the places in Markarth it's tricky to get to and I often get lost on that awkward little climb up the path and end up in the guard tower.
PS. Cats are mods.
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Do you think I might be able to tempt them all together so that they kill each other and make it easy for me?
Let's have a go....![]()
Well, that didn't go to plan but it was certainly some high quality entertainment. Surprising, scary, exciting... and I can't really tell you about it for spoiler reasons.
And I got so many good screenshots too!
But after all that... the Giant is still alive.
I'll try and get him next time.
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I guess I might get the Whiterun house after all. It's rather a long way to Riften. And as for Markath I saw a pic of it embedded in rock and it looks cool but I keep thinking "no windows". Then I looked at your Riften interior and realised I don't see any windows there either. And come to think of it I think Breezehome only has a couple of "pretend windows" in the kitchen area.
When it comes to the DIY homes, I'm guessing they still will only look in a pre-decided way. It's one thing I think is a shame about the game, that we can't furnish our homes as we want...
Any an all misspellings are henceforth blamed on the cats.
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I also discovered that I had quite forgotten about Sanditon being released one episode week so I watched one episode and have one to go.
But, I couldn't resist going back to Skyrim. Thought I'd clear out that smuggler's den just beneath/north of Whiterun. I'm *almost* there when I see a shadow across the grass and hear a roar. DAMN DRAGONS!
I ran straight back inside the walls of Whiterun and seemed to have lost the dragon. And Lydia. I oonly just brought her with me!
Any an all misspellings are henceforth blamed on the cats.
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It's just the way the game engine works, it treats interiors and exteriors as different "areas", that's why you get little loading screens during the transition. I guess that's the price you pay for the high level of interaction. Some other open world games have better, seamless transitions to interiors but the number of buildings you can actually enter in them is much, much smaller and those worlds can seem strangely empty (LA Noire is the worst for that.)
All of which makes it more surprising when you start building your own Skyrim home and suddenly have to buy some glass from somewhere.
If you don't want to walk all the way to Riften you can take a carriage from the stables to all the major cities. For money of course.
I think the Markarth/Riften journey is the longest in the game and took me several days (REAL days.
And I'm sorry to inform you.... the Dragonstone tablet was "A Quest Item" and therefore didn't contribute to your carry weight.
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