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June challenge here: The Leprechaun
May entries - Submarine
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Shoutbox History
It was marble and shiny which made it almost black. It might have been a super hero, I guess, in which case the world is now doomed as it'll never reach it's full potential.
3 hours ago
I got a super villain roli!
So I gave it a never grow cookie and now it's just super cute.
So I gave it a never grow cookie and now it's just super cute.
3 hours ago
Gaming
18 Jan 2023 14:51 #44008
by Valence
I knew he was Max Von Sydow when he did the voiceover for the trailer. 
Also Christopher Plummer is the Greybeard chap and General Tullius is Colonel Tigh from Battlestar Galactica.
Also that woman from Babylon 5 is ...erm... lots of characters.
Also Christopher Plummer is the Greybeard chap and General Tullius is Colonel Tigh from Battlestar Galactica.
Also that woman from Babylon 5 is ...erm... lots of characters.
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18 Jan 2023 16:15 #44012
by Charlotte
Any an all misspellings are henceforth blamed on the cats.
*thinks most Skyrim people sound the same*
and also *thinks Val should've been able to just click at all those furs and carpets and wall decorations ages ago*
and also *thinks Val should've been able to just click at all those furs and carpets and wall decorations ages ago*
Any an all misspellings are henceforth blamed on the cats.
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18 Jan 2023 16:53 #44013
by Valence
If you think everyone in Skyrim sounds the same then you shouldn't play Oblivion. That game has Patrick Stewart, Sean Bean and... what sounds like two other voices. 
I never clicked things before cos I only learned about the different kinds of Id codes when you started messing around with this.
If you do have any specific things in certain locations that you want me to check out then do tell and I'll have a looky-loo when I get on my PC later.
I never clicked things before cos I only learned about the different kinds of Id codes when you started messing around with this.
If you do have any specific things in certain locations that you want me to check out then do tell and I'll have a looky-loo when I get on my PC later.
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18 Jan 2023 18:19 #44015
by Valence
I also found some codes for the animated salmon FX (00108E35) (00108E37) and tried to put one in the trough...
Well, it was a nice idea.
It looked the right size in the preview window but it's far too big and actually swam around me in the air before turning back.
Obviously you can setscale and nudge it around but then it's tiny!
Well, it was a nice idea.
It looked the right size in the preview window but it's far too big and actually swam around me in the air before turning back.
Obviously you can setscale and nudge it around but then it's tiny!
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18 Jan 2023 19:14 #44017
by Valence
After looking through my Vortex list I can now confirm that apparently it is a mod that lets you see the extra info in the console. I didn't realise this before and it's actually one of the most recent mods I added. It's called mfg-console and I only got it so that I could tweak facial expressions in my screenshots, I didn't know it did anything else.
And I don't think it's available for Special Edition.
Val I think that's either due to that Unofficial Patch, or a mod.
Edit: Or the creation kit? Either way it certainly would make things easier... But maybe less fun...![]()
After looking through my Vortex list I can now confirm that apparently it is a mod that lets you see the extra info in the console. I didn't realise this before and it's actually one of the most recent mods I added. It's called mfg-console and I only got it so that I could tweak facial expressions in my screenshots, I didn't know it did anything else.
And I don't think it's available for Special Edition.
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18 Jan 2023 19:24 #44019
by Charlotte
Any an all misspellings are henceforth blamed on the cats.
Well Pfft,
(for the mod)
As for the furs/pelts, they might be listed as such in the creation kit but... alas, not in the console help. But I'll try those numbers.
Today, I realised that I didn't have to have that view of a necromancy altar with dead skellies on it anymore, so I decided to do something about that. However, it seems the skellies beneath the altar was part of that patch of ground or something, so I had to hide them instead of clean them away...
Then I went back inside and realised I had messed up when placing my silverware in the kitchen (yes, MY silverware
That Nephos dude or whatshisname doesn't need it anymore and console lets me say it's not stolen, so ha!) and it was once again all over the place, including the large platter I had very carefully placed on top of the cupboard...
And then... I'm not sure what caused this
(for the mod)
As for the furs/pelts, they might be listed as such in the creation kit but... alas, not in the console help. But I'll try those numbers.
Today, I realised that I didn't have to have that view of a necromancy altar with dead skellies on it anymore, so I decided to do something about that. However, it seems the skellies beneath the altar was part of that patch of ground or something, so I had to hide them instead of clean them away...
Then I went back inside and realised I had messed up when placing my silverware in the kitchen (yes, MY silverware
And then... I'm not sure what caused this
Any an all misspellings are henceforth blamed on the cats.
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I got up much too early today... bbl...


