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Someone's gotta start this ball a-rolling!!
If you want to draw perfect ellipses then Elements does have a vector Shape tool. It won't act as a constraint but you could just use it as a a guide on another layer to paint over.
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Valence wrote: If you want to draw perfect ellipses then Elements does have a vector Shape tool. It won't act as a constraint but you could just use it as a a guide on another layer to paint over.
Does it?
I know I can use the elliptical marquee tool. I guess I could use that and then reduce the size as I follow the perspective back. It's tricky though.
Kaz, I reckon you're right. I think I'll try the liquefy tool.
Thanks to you both!
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It's like driving abroad!
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You can do straight lines, rectangles and circles (and unconstrained as ellipses) along with other preset shapes.
This video explains the tool, although for different effects from what you want.
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But, I know what you're on about now! I know it as the custom shape tool.
Yeah, I used those to make some of the panel lines on her legs and arms. The marquee tool does a similar thing too. The difference is that I can control the line weight with the marquee tool, but not with the custom shape tool. Like I said, it's fiddly, but I think I will just have to pull my finger out and put the effort in.
Thanks for the support Val!
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- crankshaft
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The lights on the generator? Or the ambient light?
I have yet to get to the lighting, so there are a whole lot of cast shadows that I have yet to add. Plus, there is a lot of reflected light from all the secondary light sources too that needs to be added. Lots still to do!!
Plus, I don't understand what you mean by horizontal pipes. Where were you thinking of putting them?
Thanks for the feedback, but maybe a paintover might help me to understand what you are suggesting.
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- crankshaft
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I see what you mean now. You think a more direct and obvious light source would be best? I will see what I can do. It may become more clear as I add the lighting in after the basics are down.
Thanks for the feedback!
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Putting scratches on her face, exposed metal or dirt just didn't work, so I decided to keep her face the way it is (with a couple of rust spots). The brightness of her face works to draw the eye to that part of the image, which is what I want.
I can't see anything else that needs doing, but I have been staring at it for weeks now! If you guys can spot anything then please let me know!
Otherwise I will post this in my gallery.
Thanks everyone!!
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