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June challenge here: The Leprechaun
May entries - Submarine
CGAN May-23 Challenge: Star Wars WIPs
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And I'm gonna have to restart it cos I botched up the textures on the distant trees. I duplicated them before converting them from curves to meshes so the mapping coordinates are a little funky.
But it shouldn't take too long now that I've re-learned the things I'd forgotten.
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So certain are you?But it shouldn't take too long now that I've re-learned the things I'd forgotten.
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I need to rework some of my textures, but it is slowly coming together. I'm glad I started earlier on this challenge than I usually do.
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Any an all misspellings are henceforth blamed on the cats.
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And Blender's texture painting function is truly awful.
And what's that line appearing over there while I'm painting over here?
The UVs are overlapping?
Why? WHY???
I used the Smart UV Project. I thought that was supposed to do it right.
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Then in a later challenge I made the same mistake again and complained a second time?
And then in another challenge lost work for a third time and complained?
Well...
Not that it was going well anyway. I guess this is another wasted day.
UVs and texture painting are evil. Along with hard surface modelling.
Bring back the lumpy, terrible topology vertex-painting stuff.
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