CGAN Dec 2015 Challenge - Exodos - WIPs
Brief: Inspired by, though not adhering exactly to Atto's suggestion for a monthly challenge. Exodos means "going out" (leaving) in Greek. I chose the greek spelling to give the theme a wider scope than the Jewish or Bible's Exodus. This can be a large scene or a small scene - an historical setting or a fantasy/sci-fi one. Who are migrating and why? What might they encounter - or regret - on their journey?
Deadline: Thursday 31st of December, by midnight GMT.
This is where you post your wips, chatter and feedback
Challenge rules and guidelines:
cgartnexus.com/index.php/forums/challeng...s/39-challenge-rules
Rules in brief:
- All challenge entries must be your own work.
- You should post at least two WIP images that are clearly different from your final entry and each other.
- Your final entry should contain your image (inserted so it shows up full size) and at least two links to your WIP posts on the forum.
- No chatter in the finals thread – if you have questions, post them in the WIP thread or PM an admin.
- Feedback is allowed & encouraged together with the voting and in the WIP thread.
- Deadline is given in UK time (midnight GMT) with a grace period of 5 minutes for getting the post sorted.
- Each member may cast one vote
- No cheating! Admins may decide to disqualify an entry that does not adhere to the above rules.
Any an all misspellings are henceforth blamed on the cats.
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Perhaps a little weird and possibly no use for this challenge but I thought this was actually quite cool:
Marcus Lyon Artworks, Exodus
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- microscopi
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This is going to be an epic scale challenge i'm thinking
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Edit: Or at a push I could just google 'refugees' and find an absolute load of images I need.
Also swapped out the main character. A blindfolded leader seems to echo my own views on religion a little more and represents 'going out' into the unknown a little better. Adds a greater story telling aspect too.
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- microscopi
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I have been thinking along the same lines, although I want to have a male sole character searching for something, maybe an Indiana Jones type looking for relics or maybe sort of like Dark Tower, but without the horrible ending! I saw this pic of snowy mountains and the idea popped in there, wasn't really feeling inspired until I saw it. I know i've had similar ideas before, but couldn't get something down I liked.
I'm most likely going to change the perspective and angle, but this is the overall depth and feel I want to have.
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Wanted to just throw this out there for some C & C. Not moved along a massive way but would like some comments on the placement of the figures. Does the scale work? Is the overall composition strong? Is there enough of human element with the addition of the guy carrying the child? You know the sort of thing. I realise its a little hard to read at this stage with the varying styles of line and the poor quality of drawing to some areas but thanks, in advance, for any help you can give.
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Atto: That's a nice idea and a well planned composition, especially with the way all the elements are linked together in a big loop: from the distant landscape to the crowd of people then the clothing of the figure who then blindly looks back to the landscape. It's really easy to look at and explore.
There are two issues at the moment (which you would probably sort out in time but I'll mention them anyway
1: The line of people looks a little too neat. It looks a bit like a contrived arrangement of people rather than a wandering mass. Perhaps more detail will solve that but if not just scatter them a little laterally to stop them looking like an orderly queue.
2: The other thing is the eyeline. When drawing groups of people on a flat plane (ie. Like a desert) the usual method is to have all the heads on the same horizon line. In your pic all the distant crowd seem to be on the same (or similar) level but their heads coincide with the waist of the foreground figure, which would imply that she's twice the height or is standing on a raised area of ground relative to your viewpoint. Of course the latter of those two will be the right one so some kind of shaded undulation to the ground will help to make the perspective a little easier on the eye.
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- microscopi
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Atto, I agree with Val regarding feedback. Mostly the central female character, she isn't that far ahead of the rest of the crowd that would warrant that kind of forshortening.
If she was shorter she will still definitely stand out as she does now, the other characters are too close together, some gaps would seem more realistic as people are slower then others, you can just put bloches for the ones furthest back.
Also the structure size is competing with the main female character, but I think if you made it larger or maybe even out of frame it would give it more of a focus.
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