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CGAN Feb25 - Kaiju - Final entries
31 Jan 2025 21:30 - 31 Jan 2025 21:35 #53439
by Banj
CGAN Feb25 - Kaiju - Final entries was created by Banj
Kaiju
Brief: Kaiju. Godzilla, Gamera, Kong. Gigantic monsters trashing cities. Create and depict some Kaiju doing stuff.
Deadline: Midnight on Friday 28th of February. There will now be no voting and no eventual winner, this is just a creative exercise with a time limit.
This thread is where you post your final entries. WIPs (work in progress) should be posted over here: cgartnexus.com/index.php/forum/challenge...gan-feb25-kaiju-wips
Challenge rules and guidelines:
cgartnexus.com/index.php/forums/challenge-rules
Rules in brief:
- All challenge entries must be your own work.
- You should post at least two WIP images that are clearly different from your final entry and each other.
- Your final entry should contain your image (inserted so it shows up full size) and at least two links to your WIP posts on the forum.
- No chatter in the finals thread – if you have questions, post them in the WIP thread or PM an admin.
- Feedback is allowed & encouraged together with the voting and in the WIP thread.
- Deadline is given in UK time (midnight UTC) with a grace period of 5 minutes for getting the post sorted.
-Each member may cast one vote.
- No cheating! Admins may decide to disqualify an entry that does not adhere to the above rules.
Brief: Kaiju. Godzilla, Gamera, Kong. Gigantic monsters trashing cities. Create and depict some Kaiju doing stuff.
Deadline: Midnight on Friday 28th of February. There will now be no voting and no eventual winner, this is just a creative exercise with a time limit.
This thread is where you post your final entries. WIPs (work in progress) should be posted over here: cgartnexus.com/index.php/forum/challenge...gan-feb25-kaiju-wips
Challenge rules and guidelines:
cgartnexus.com/index.php/forums/challenge-rules
Rules in brief:
- All challenge entries must be your own work.
- You should post at least two WIP images that are clearly different from your final entry and each other.
- Your final entry should contain your image (inserted so it shows up full size) and at least two links to your WIP posts on the forum.
- No chatter in the finals thread – if you have questions, post them in the WIP thread or PM an admin.
- Feedback is allowed & encouraged together with the voting and in the WIP thread.
- Deadline is given in UK time (midnight UTC) with a grace period of 5 minutes for getting the post sorted.
-
- No cheating! Admins may decide to disqualify an entry that does not adhere to the above rules.
Last edit: 31 Jan 2025 21:35 by Banj.
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27 Feb 2025 22:26 #53756
by Valence
Replied by Valence on topic CGAN Feb25 - Kaiju - Final entries
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01 Mar 2025 15:00 #53770
by Banj
Replied by Banj on topic CGAN Feb25 - Kaiju - Final entries
The following user(s) said Thank You: Valence
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01 Mar 2025 15:04 #53774
by Charlotte
Any an all misspellings are henceforth blamed on the cats.
Replied by Charlotte on topic CGAN Feb25 - Kaiju - Final entries
I can just echo what Banj said...
*echoes*
*echoes*
Any an all misspellings are henceforth blamed on the cats.
The following user(s) said Thank You: Valence
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01 Mar 2025 15:24 #53778
by Valence
Replied by Valence on topic CGAN Feb25 - Kaiju - Final entries
Thank you. 
From my own point of view I think the "hand" movements look a bit unnatural and that snapping bite at the helicopter doesn't finish the way I'd like. I don't know if it needs more key frames or if the existing ones need to be tweaked in the graph editor to make the transitions less "smooth".
But I had fun learning some stuff about the graph editor even though I didn't fully understand what I learned.
The main self criticism that annoys me is that I didn't fully sculpt the inside of the mouth. I initially didn't intend to do an animation so just adding the teeth seemed enough for a single image. Unfortunately once I started moving the camera and having the monster turn around that mouth started to look very poor indeed and once it's all textured and rigged you can't go back to that kind of sculpting.
From my own point of view I think the "hand" movements look a bit unnatural and that snapping bite at the helicopter doesn't finish the way I'd like. I don't know if it needs more key frames or if the existing ones need to be tweaked in the graph editor to make the transitions less "smooth".
But I had fun learning some stuff about the graph editor even though I didn't fully understand what I learned.
The main self criticism that annoys me is that I didn't fully sculpt the inside of the mouth. I initially didn't intend to do an animation so just adding the teeth seemed enough for a single image. Unfortunately once I started moving the camera and having the monster turn around that mouth started to look very poor indeed and once it's all textured and rigged you can't go back to that kind of sculpting.
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