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July challenge here: Cyber crime
June entries - The Leprechaun
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November 2018 - HAIR! - WIPs
The subtle touch of colour in the eyes really enhances the whole image.
The only thing that stands out to me at the moment is the ear. I always find it a little tricky extrapolating normal anatomy to pointy-eared elf things but I "think" that inner part may need a little tweak, especially where it should reconnect with the lobe.
Oh, and nice quilted texture on that shoulder!
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I can almost feel the heat coming off it.
And with such a satisfying backlight it might now be a good idea to tweak the values in the eyes. I think I've said before that one of the things that constantly surprises me is how dark the whites of the eyes are in reality. Just knocking them back a little with a slightly darker blue/grey can always enhance the realism of a picture.
Also I like the change to the faceted gem. The way you have the light glinting off some off the faces does a fine job of describing some very complex geometry. Well done.
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Any an all misspellings are henceforth blamed on the cats.
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I had a break from it and tried my hand with the other one for a little while.
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- microscopi
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Charlotte I really like watching your workflow, the shading looks amazing, almost like it has a nice silk like look. Keep it going!
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I have also noted that you have removed the lower distractions from his hair the turquoise and the faceted gem that is probable the way I will go as well, I had spotted that the lower turquoise was far to bright and distracting and needed work which I had started doing and the lower faceted gem I had intended to darken right down but then have some of the light from the bright gem striking as highlights but also passing through it like a prism to give a little light deep in the shadows I hope that makes sense. Anyway thanks again Micro your efforts to help me out are very much appreciated. Now if you can just tell me exactly how you did it..........
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- microscopi
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I just saw the main light source was coming from behind to the left, so I just imagined what parts the light would hit and how bright and bounced light, then used the lasso tool and brightness/contrast in photoshop, but mostly I used the dodge and burn tool to change the saturation, but I overused it, you can do a great job with it, just have to get to that next level you're on the verge on. Also the gandolph sketch looks great, you should widen him though, he looks stretched vertically right now.
You should play around with the perspective transform tool, I use it to make sure everything lines up.
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