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Crankshaft's Sketchbook
As far as your frustration goes with the accuracy/lively issue I think we all suffer somewhat from the same problem. I think if you continue to work in both ways then you will discover a happy medium (I've not discovered it yet but I'm assured its out there).
Your more free flowing sketches will continue to improve with regard to accuracy and the more comfortable you become with rendering and the use of colour the more spontaneous it will become.
No smudge tool was harmed in the making of this image.
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Thanks Atto! Loosening up is a constant struggle for me. I have piles of design sketches in my traditional sb but they're so messy to present. At the same time that's when I'm the most loose. Just gotta keep practicing.
Updates.
Finally calling this car done. There are a few things missing ie the mirrors, wipers etc but this was just a study. Learned lots and had lots of fun.
Anatomy fail. Going for more gestural and organic figures.
Mech update. Still planning things out. Playing around with texture as well. Tell me what you think.
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I started with research by drawing cab over trucks in different views and reverse engineered them. They look easy but are deceptively hard. Look carefully at the door and how the driver gets in. Look at how the front bumper attaches. Look at how high the truck is. Then I added some my own design ideas on top of something that's grounded. Still much to do before anything is clear. Anyways this is probably just another excuse to post more stuff. I love sketching! So many ideas but I gotta focus on fundamentals. Argh!!!!
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Some (presentable) messy sketches on my cab over gas truck. Really excited to clean up the perspective and flesh it out eventually. I love sketching because I can really loosen up but then they turn into chicken scratch.
Update on my spider mech. This taught me a lot about loosening up. My layer stack is under 10 layers and painting/drawing feels so much more natural! Critique at will. The legs will be model in Sketchup then painted over. Since I recently started using Sketchup my workflow will be a bit back and forth.
Anatomy fail.
Schoolism update. Working on the hair. I finally got the fur to (somewhat) work!
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Your Sketchups look nice and detailed too and are accurate renderings of your initial drawing.
And well done for persevering with the fur. I like the shapes you've got in those longer hairs. I'd still like to see you loosen up a little with the body fur but I know you were well out of your comfort zone with this and it takes a lot of dedication to stick with it like you did. Respect.
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Side view of the gas cab over truck.
Rough proportions of the upcoming formula one car.
Electrical generator and crate.
Cleaned up that truck sketch. This is the end result I'm going for. I want to strike a happy balance between accuracy (I eye balled perspective), design, and looseness with some rendering. I redesigned it with a safari function, so it has bull bars around the lights and gas tank for cross country driving. I didn't merely copy the ref, I broke it down to understand the mechanical anatomy because I'll be doing a sci fi version soon.
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Rough model of the mech in sketchup. There's lot of problems here. The legs are too skinny, there's not a lot of movement for the legs, the centre of gravity is too high etc.
Mock up of the legs over the 2d painting. Realized that there are some perspective errors, probably a result of using such complicated shapes. I was off by a few mm and it snow balled big time.
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