- Posts: 1553
- Thank you received: 55
The shoutbox is unavailable to non-members
Crankshaft's Sketchbook
- crankshaft
-
Topic Author
- Offline
- Platinum Member
-
Car rendering. Those lights and wheels are going to be a challenge...
Rough design sketching. I focus on design with these sketches and imaginative work.
Schoolism. Focused on getting the major values down and forms. Then I tried to add strands of hair and clumping. I also understand values so much better now but I'm still struggling with the fur.
Please Log in or Create an account to join the conversation.
- microscopi
-
- Offline
- Premium Member
-
- Posts: 743
- Thank you received: 79
The car looks really great also, the reflections really make it stand out. The wheels will be difficult but it you can make them really detailed it will make the car look just that much cooler.
You're getting better at sketching from what I can see I like the machine in the background the most.
It's like your studies have brought you up a couple levels recently, awesome!
Please Log in or Create an account to join the conversation.
- crankshaft
-
Topic Author
- Offline
- Platinum Member
-
- Posts: 1553
- Thank you received: 55
Schoolism. I think I'm finally getting it.
Car rendering. Testing some stuff with the wheels.
Nuclear reactor sketch. It's based off the hoist controls at work.
Anatomy fail.
Spider mech wip. Going to do a semi detailed line drawing with those tone legs then I'm going to sketchup to get the perspective of those legs. Then I'll do another line drawing but in a better camera angle.
Please Log in or Create an account to join the conversation.
- crankshaft
-
Topic Author
- Offline
- Platinum Member
-
- Posts: 1553
- Thank you received: 55
Please Log in or Create an account to join the conversation.
That car is really starting to come together. The addition of the wheels makes such a difference, especially with that concave geometry of the hubs. Looks really good so far.
Please Log in or Create an account to join the conversation.
- crankshaft
-
Topic Author
- Offline
- Platinum Member
-
- Posts: 1553
- Thank you received: 55
Please Log in or Create an account to join the conversation.
- crankshaft
-
Topic Author
- Offline
- Platinum Member
-
- Posts: 1553
- Thank you received: 55
Please Log in or Create an account to join the conversation.
- crankshaft
-
Topic Author
- Offline
- Platinum Member
-
- Posts: 1553
- Thank you received: 55
Spider mech. Planning values, color palette and lighting. My next concerns is getting texture because the mech basically has 2 sides and with it being top lit it has a good 1-3 read. Texture is usually best seen on the number 2 side. The other problem are the legs, I want to reuse the same value as the body but then the left front leg would blend/disappear so choosing a dark local value makes it harder to show form. What's a good way to go about values? I remember people saying to just stick to 2-3 local values and avoid contrast creep eg light on dark repeatedly. But then what do you about mid tone values?
Please Log in or Create an account to join the conversation.
- crankshaft
-
Topic Author
- Offline
- Platinum Member
-
- Posts: 1553
- Thank you received: 55
So I'm seeing a fatal flaw in my personal work. The more I try to get things accurate the more my work stiffens up and becomes dead. Conversely the more I pay little to no attention to the fundamentals and just draw my work comes more lively and natural. I think it's from doing such focused time consuming studies. This whole car was done from my imagination/visual library and took me about 6 hrs. Maybe I just need to loosen up and just sketch more. I love cars!
Please Log in or Create an account to join the conversation.
The shiny cars look good as usual.
Please Log in or Create an account to join the conversation.
Facebook Feed
Member Statistics
- Total Users: 226
- Latest User: norajohnson
- Online Users: 2
- Users Today: 0
- Users this Week: 0
- Users this Month: 0
- Users this Year: 0
NOTE! This site uses cookies and similar technologies.
By using this website you agree to the use of cookies and related data storage as detailed in our privacy policy. Learn more
Site design Mad Hamster Studios. All content is protected under © and the property of the various contributers and not to be reproduced without permission of the creator.


