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Anyway, I pop by often but because I have to log on each time, I often don't, so it may look like I'm not here but I am.
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@Joe A bit off topic but how do you become a freelancer? I'm stuck in a harsh day job irrelevant to art and I'm thinking of going into freelance.
My line is in editorial illustration so I can only speak about that really. If you are thinking about fantasy/scifi then I haven't a clue other than that the few fantasy illustrators I know mostly have agents.
Spend a lot of time building up a good portfolio - maybe two or three years (this is AFTER you have reached a good level of ability) - and then send out examples to people who you think might be interested.That's basically the starting point. Wait for replies. Request interviews if possible as face to face really does help (unless you're stupid and evil). Look at magazines to see if you can do what others are doing. Look at obscure "trade" magazines to see if they are using illustrations. My early successes were with Nursing Times magazine.
If you are lucky then offers of work will trickle in. You will either have to continue working in the day job (not good for the concentration/time) until you have a steady flow of work - or - you will have to live off savings, which is terrifying. You will have to frequently work through the night for the first ten years. Whatever you do, make sure your first efforts are impressive.
Enter competitions, they will help you cope with deadlines and pressure.
Submit entries to illustration annuals. They are actually quite good for catching the eye of art directors.
Oh, and probably most important of all at this stage, get a good portfolio site online. Do not rely on something like Deviant Art (super amateurish); it MUST be an easily navigatable site displaying your work and yours alone.
Do not work for free (unless it's a charity), you will always get nothing from it.
I could go on...
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Lol I didn't even realise that, ha ha, very topicalblood orange vodka huh? Sounds about right for the season
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Wow thank you for the detailed response. As of now I'm simply grinding the drawing fundamentals by reading books like Andrew Loomis, practicing anatomy, watching tutorials, networking etc. My biggest problem as of now is the lack of time due to the overtime of my day job. I can only spend about 10 hours a week drawing. Lol. It'll probably take me a hundred years to get better.
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