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CGAN Oct 2022 - Fruitants - WIPs

20 Oct 2022 20:47 - 21 Oct 2022 00:21 #42562 by Valence
Haven't done any work on it today but here's where I was up to the other day when I forgot to save a wip...

 

I do have a bit of bump on the fleshy bit using a stripey ring, wave texture but it's barely noticeable and doesn't really work when you can see it.
The wings need more work and the legs need to be attached to the body a bit better.

But it's so hard to stop it looking like a plastic toy. :pout:
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21 Oct 2022 06:12 #42563 by Charlotte
The legs look like licorice :woohoo:

Any an all misspellings are henceforth blamed on the cats.

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21 Oct 2022 11:34 #42565 by Valence
:sick:
Don't like liquorice. :nope:

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21 Oct 2022 11:37 #42566 by Charlotte
*loves liquorice*
(even if I don't know the correct spelling - my computer says this is the wrong spelling...)

Any an all misspellings are henceforth blamed on the cats.

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21 Oct 2022 11:54 #42568 by Valence
American English vs English English. :dumb:

I don't like either spelling. It's one of those words that always looks wrong. :lol:

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21 Oct 2022 12:00 #42569 by Charlotte
LAKRITS :woohoo:

Actually that looks wrong too, at least when everything else in in English :dumb:

Any an all misspellings are henceforth blamed on the cats.

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21 Oct 2022 18:30 #42573 by Valence
Wasted loads of time today failing with textures. :(

I abandoned the procedural bump map and tried to paint one using vertex colours but I didn't have enough vertices for it to show up at all. So then I went back and tried sculpting all the bumps into the geometry. This looks better but I still don't really have enough detail in the mesh to do that kind of thing and I can't remesh without losing the vertex colours.
But I may be able to do a subdivision modifier and get away with it. :hmm:
Doesn't really look that different but...

 

I also experimented with doing a blackberry as an eye but that didn't look great either. I think you probably need to use an environment reflection thingy to get that kind of shading to look right. :shrug:

 
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21 Oct 2022 20:03 #42574 by Banj
The white stuff looks better now. I'd be incline to retopo and UV it and then paint some higher res textures 
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21 Oct 2022 20:10 - 21 Oct 2022 20:44 #42575 by Valence

I'd be inclined to retopo and UV it and then...


We don't do that kind of thing in this house. :lol:

EDIT: The subdividing has worked and is allowing a bit more detail in the geometry and the texture so I'm gonna start adding some brown spots now. :aha:

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21 Oct 2022 23:25 #42579 by Valence
Enough for today.
I got rid of the berry eyes and started to experiment by bruising the flesh and that seemed to work a little better...

 

It gives a vague impression of an eye without looking like a stupid thing stuck on it. :silly:
I wish I could get it a bit darker and more saturated but the subsurface effect limits how dark things can be.
 
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