And for some more human created rubbish here's what I've been messing with over recent days.
Instead of doing another future robot thing (and I've done at least two for various challenges over the years) I thought I'd try and do something that mixes old and new stuff and had the idea of doing an old wooden puppet being controlled by some sci-fi circuitry with strings of light, and a couple of weeks back I spent a Saturday night sketching this...
I then quickly realised that the idea would probably need some crisper lines and edges, which I'm famously bad at, so I did a switcheroo to 3D.
And many problems began.
I initially tried to do that "falling code" Matrix effect but all the tutorials use Geometry Nodes which I don't understand and they seem to be different depending on your version of Blender.
Then I tried something with Voronoi textures... which also vary depending on your version of Blender.
Eventually I solved the problem with that tutorial but it was still just a 2D effect and I wanted the circuit to spread through a 3D space.
I've now got to this point...
...but it's taken a ridiculous amount of messing about with transparency nonsense to get it to work and it's still not quite what I had in mind.
But... there's still 10 days to go.